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AIRDROP.TXT
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Text File
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1996-07-09
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7KB
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135 lines
Author: Steve "CAPTAIN MADDOG" Cranmer
EMail Address: 71331.1342@compuserve.com
======================================
Mission Name: *AIRDROP* Part 1 of the HACKER WAR!
Level Replaced: 15a
Thanks to:
Vladan Bato, for Mixman v.2.2
Richard Heesbeen & Jeroen Rimeijer, for CCMAP v.2.1
Andrew Griffin, for C&CEdit v.2
Westwood Studios, for Command & Conquer
Editors Used: CCMAPv.2.1
Mixman v.2.2
C&CEdit v.2
Base: Completely from scratch
======================================
Mission Backround:
7/1/96- United Nations officials meet at an un-disclosed
location to discuss what actions must be taken in response to the
war in Bosnia. A guard, who watches an oddly behaving grounds-keeper
sneak into a vent shaft from the outside, quickly alerts the rest of
the complex. The deligates are silently evacuated into un-marked
vans, and driven away to safety moments before the entire building
is torn apart by enough C4 to level 2 city blocks.
7/2/96- An immediate investigation is launched to discover how the
classified location of the conference was leaked to the outside, and
as to who would do such a thing.
7/5/96- At 1850 Zulu time, a un-authorized user logs into the United
Nations Global Information Network, and accesses classified documents
on tactical vehicle specs. The user logs off before a trace can be
completed.
7/15/96- Using an old GDI ID code and password, three hackers work
their way into the GDI Tactical Warfare Operations Network, a secure
satelite up-link center which relays war-time operational plans to
all GDI field commanders, and is a direct link to NORAD. They
download the assignments and plans for all GDI strikes aginst NOD and
all other terrorist factions across the planet. Once GDI realizes
that the ID and password were from a retired general, they begin a
trace. The call was traced to a pay phone somewhere in Cochabamba.
7/16/96- All GDI field commanders and computer operators are put on
full alert: NO ONE accesses anything above Level 3 security without
authorization from General Mark Shepard.
7/20/96- The hackers, now aware that they are being watched, increase
their efforts by simutaniously logging onto 10 different servers.
Nine of them use viruses and download irrelevant files to throw
off computer security, while one lone hacker works his way through
the back systems, un-noticed, and downloads all of GDI's files on
tactical, nuclear warheads. Unfortunetly, for the hackers, their
increased activity made for an easy trace. Their home base was
found to be a stronghold in the lower Himalayas.
Mission Briefing:
Commander, when we first learned of the location of the enemies base,
we constucted a small outpost on the out skirts of the region. It has gone
un-noticed for some time now, and we have learned that this group is calling
itself the Dogs Of War, a group of militant hackers who are tired of all
of the cencoring on the Internet. A couple of years ago we had a small
base setup in the area to listen on NOD's trasmissions and to inform us if
they made any advances into Southern Asia. We abandoned the area when Kane
and his temple were discovered and annialated.
It seems DOW has captured the old Com. Center there and has been
using it's old ID codes to access secure military documents on vehicle
diagrams and nuclear weapons. Normally this information is safe in the
databanks of our network of computers, but when the hackers used the old
Com. Center to access our files, the security programs recognized the
obsolete codes and let them by without a scratch. They have not only been
selling this information to the highest bidder, but using it to arm
themselves with our technology. We must not let this go on!
We are planning an immediate strike on their stronghold. To aid us
in our fight we have requested the assistance of SEAL Team 5. The Team will
be landing in the area via HALO drop and you will direct their actions to the
goal of eliminating DOW's outer defense perimeter and to locate the old Com.
Center. Once that is accomplished, a Strike Team will be Helo-dropped to
your location with an Engineer to capture and DIS-MANTEL the Com. Center to
prevent further on-line incurrsions.
At this time 2 MCV's are already en-route to the outpost. They will
arrive shortly and you are to use them to build up your base and launch a
strike against the DOW stronghold. Until they arrive you may use SEAL Team
5 and the Strike Team to defend your base against DOW counter-attacks. Make
no mistake, the will attack and hard. Once they find out that their operation
is ruined, they will strike back with everything in their arsonnal.
Note: Their is a blizzard moving through the mountains which will aid
us by blocking their radar long enough to slip the SEAL Team in. Although
they will be blinded by this storm, we cannot say how it will affect the
accuracy of the Airdrop, so be ready to hit the ground fighting!
OVER AND OUT!
Difficulty: Hard
Player Side: GDI
Enemies: DOW (Dogs Of War)
Neutral: None (What the hell good would they be?)
Theater: Only on occasion, and when the show gets a good revue
Reinforcements: No, actually I named the mission that was because I wanted to
mislead you and make you download the mission! Muhahahhaaha! <g>
=====================================
THE OTHER STUFF
Known Bugs: If I try to use a Hovercraft to bring in the reinforcements,
it either doesn't appear and the units just come off the
side of the screen, or it goes across the land and crashes
the computer. If anybody has any pointers, contact me!
RIGHTS: You have the right to remain silent about what you read in here.
Anything bad you say about this level can and will be revenged with tons of
spam mail. You have the right to an attorney if you try to sell this level,
if you cannot afford one, tough, you ran your on-line bill up one too many
times. I really don't care if you understand these rights as I have typed
them to you, so BUGGER OFF!!
Thank you, and have a nice day! :)
Distributions rights:
You can upload this file anywhere you want to (and please do!), as
long as you don't charge people a sur-charge to down load it (this doesn't
include on-line time charges).
Commercial rights:
If you really think my level is good enough to warrant selling it to
people, well, drop me a line and we'll talk. Other than that you
MAY NOT under ANY circumstances, make people pay for my creations without
first getting my consent. My e-mail address is at the top of this file.
NOTE: If you have trouble beating this level, let me know and I'll tell you
what I did to beat it.
HAPPY HUNTING!!